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Affichage des articles du juin, 2020

LA R'lyeh: Void spectre

The void spectre is a great S4 mage for only 25gems. Since he is a void summoner of high skill, he can get great summons from the void gate, while having low chances of being lost due to his high void sanity and good enough stats to kill vastnesses or kill anything else that can come out of the void gate. According to Reddit , he gives 10 insanity to the units in the same province each round. A great way to use it is to send a couple of them scripted to retreat in an ennemy capital for a turn.

Create a shortcut that runs dominions in debug mode

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To have additional logging information, you can run dominions with the -dd flag. An easy way to do it is to create a new shortcut to run the game with the flags: The more 'd' you add, the more logging information will be present. Attention, it might slow down your game.

LA R'lyeh: Freespawn mechanics

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I'm been running many experiments, trying to grasp the freespawn mechanics of LA R'lyeh. It's not large scale testing, but more like 12 turn testing over twenty-ish games while changing dominion level and scales and counting the amount of freespawn at the end of the year. It seems that LA R'lyeh' freespawn is proportional to both dominion and turmoil scales only. PS: a code delve done by Loggy seems to indicate that Sloth only should impact the amount of Dreamers freespawn. But could it be that the SLOTH constant is actually pointing to turmoil? According to the following code, the perecentage for freespawn is the minimum between ( dominion level + sloth scales ) * 5 and the province population.

MA/LA R'lyeh: How the void gate works

Preface This guide is mostly copy-pasted from a forum entry that has now been removed. It is however cited in the sources to acknowledge the work of the author. Guide For a unit to be a candidate to summon from the void gate, it needs to have a positive health and province, but I don't think it's possible for you to summon with a dead unit or one off the map anyway (that is not dead which can eternal lie?). It needs to have astral magic, but it doesn't matter how much it has. Finally, there is a chance for either a summoning to happen or not. A unit has a "summon chance" property that starts at 0. When it enters the void gate, summon chance is always increased by 20. That is the percent chance that the unit is able to summon from the void gate. If a summoning occurs, the chance is set back to 0. So every unit has a sequential 20%, 40%, 60%, 80%, then 100% chance to summon from the void gate until it summons something, then it is reset back to starting at 20% fo...